Tuesday, 29 September 2015

DAY 14

Today I worked on trying to fix the depth issue which caused certain objects to be "glowing" when it is night time. Howie actually figured it out with a really complicated code: depth = -1000000. Another example of us over complicating everything. I also wanted to continue on the text box, but I'll leave that for another day, because we all noticed that my dirt paths looked too perfect. They need to be dirtier. So I worked on that in photoshop, but didn't quite finish. Below is what I left off with. It looks a little weird but im not sure if it's because I've been staring at it for too long. I tried to make it blend more with the grass so I put extra grass tiles around the pathway. It does look a little cloudy though.


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