Friday, 18 September 2015
DAY 7
I began to continue to work on the stone tile for the indoors of the house, using the colour pallet as a reference. When I was done with that, I placed it as a tile sheet on its own in the game, and covered the room with it. I played the game and the room looked like a hospital and wasn't what I was looking for. Howie fixed my wood texture so that it looks a little better so we will be using that as the indoor texture. I got Jake to work on a "dying screen" so that as the zombies hit you, the view of the screen gets covered in blood and darkness, so that basically "the darkness consumes you". I also wanted to take the role of dexter and made a blood splatter thing that I implemented into the game that doesn't look that great, so I will hand blood over to Jake, and he can be dexter. Next class I want to try and make some trees for the game, and also collisions for those trees, and obstacles such as flipped over cars and stuff like that. Below is a picture of the wood + my crappy blood.
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