Today I worked on a ton of little things that needed to be done. Basically what I did today was use all of the things we have made and put it in our game because we only have a couple weeks left of this course sadly. We also had a "pre-alpha" tester come in today to get some impressions and help lead us to improve. Basically we didn't really have much to show for all of the work we did because of nothing really being in the room or anything, so the only gameplay we had was for in Howie's game; shooting at a few zombies, and in my game, shooting at the ground because of the cool ground hit particle effects. He then looked at Ty's game and compared it to ours (which is our worst nightmare). So I began to add all of Jake's indoor objects to the inside of the house and a few other things to the outside. I took the house sprite someone made and extracted the door to put in as a transition object from each of the rooms. I had to edit a few things because there were 2 players at one point and the y value was way in the sky, but I fixed it. Next class I will continue to work on room design, and get Jake to work on grass, or more importantly; the player animation.
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