Today I came in a block earlier and was working on a project for AVID class which happens to involve video games. I'm not going to go in depth with it just going to state that is a resume, in the form of a video game. Anyway, today I wanted to put Howie's zombie into my game to try and gather all of our resources together. So I tried that and added a collision from the zombie and the floor as a precaution, and launched the game. It didn't work at all but I wasn't even frustrated as you can see why in the gif below. After that I was going to try and start the zombie from scratch but decided that would take multiple classes and I want to spend my time wisely. I noticed Ty was adding a bunch of sounds to his game and since Howie made 2 amazing songs that fit our game, why not use them now. So I downloaded them from his soundcloud account. I had to make an snd object for it, and then I put it in the step event of the player. This however made it so that the sound played 80 times at once per second, and hurt alot. So I had to put it into the create event and that did the trick. Jake sent me a wind sound effect months back and said it was pretty cool so I had to scroll up in our drop dead skype chat and find it. I eventually did and put it in the game. I want to adjust the volume on each of the sounds but I haven't found out how yet. That is what I will do next class as well as room design. Also, I am going to try and make the background so it is loopable, which I asked Jake to do but I think I'm going to just do it myself.
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