Today I was trying to blend Jake's original background and Simran's forest mountain thing. This would mean that the whole thing would be almost 10000 pixels. I tried doing this but it didn't really work out well, so I kind of gave up. I wanted to just then create a separate room, and have a transition block to switch the rooms. I duplicated the first room and put in Simran's background normally and launched the game. For some odd reason it was super blurry and the image was really low quality. I found out that when I was launching the game, it was resizing the image for some reason, and somehow making the image super blurry and crappy. We're not quite sure why, though It probably has something to do with the massive size of the background. I googled it and found out that the max size for a background is only 2000 pixels. So I have no idea how were going to have a big world. I'm not sure if it has something to do with my steam version of the game or not, but next class I'll look into it. We also went out and recorded a few sound effects such as door sounds, footsteps, and dying sounds.
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