Tuesday, 15 December 2015

DAY 66

Today I decided to scrap the text box idea as it was causing too many unknown errors within some of the ground objects, which doesn't make any sense whatsoever. I also noticed that when the mouse turns to the left and right, the player doesn't move towards that direction. So with Howie's help we took the code from the player's arm so they turn towards the mouse. Ty was working with particles and things which sort of motivated me to do what I did for the rest of the class: the same thing as him. I've had some experience with particles before, but not really enough to create exactly what I want within code. I youtube'd a few things and found a particle maker application for game maker studio. Basically you can adjust the particles how you like and actually visualize it. I wanted to try and make snow but I wasn't sure how to move the emitter. I was playing around with it and learned a bunch on how to maneuver it. This can be really useful with any particle effects we need to make in the future. Next class I will try and make something we can implement into the game.


No comments:

Post a Comment