Tuesday, 1 December 2015

DAY 56

Today I worked on the lighting within the room. I kinda want to create light coming from "outside" through the window, but it would be kind of hard. Something to do later on though. I worked on the lighting and aesthetics for inside this house. Jake and I tried to make it so the city background was behind the window, and you could see it from through it, but it kind of broke after that. He clicked the "delete contents that are outside of the barrier of the room" thing and it really broke as you can see in the first of two images below this. I had to find out what it was that was breaking it first and then fix it. I deleted all of the contents of the room pretty much and restarted. After I fixed that I made it so that the light emitting from the player is duller and more subtle. I also put barriers as "walls" to make it so the player doesn't fall through the world. Next class I will try and attempt parallax scrolling with Jake's background maybe, that or the cut-scene.




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