Tuesday, 3 November 2015

DAY 36

Today I managed to finally draw out a black background for the cut scene. I put it in the draw even for the player basically as: draw a black foreground over the screen if room_house = true, and then start a timer for a bit, then clear the black background. I wish this was as easy to do as it sounds. I do have it so it draws the black background, though I think it starts the timer when the game initially starts. The timer is basically a few variables adding 1 until equaling a certain number, then clearing the black. I still have to play with some things to get it to fully work at the moment, but right now I'm happy with today's progress. I got Jake to work on the significant other in the sleeping bag also, so I can implement that into the cut scene as well. Next class I plan to fix up all of the small errors I created today, and get the timing right with the black, so I can get some movement into the cut scene. I would put some actual game visuals here relating to what I did today, but it would literally be a black screen, so here's some code:


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