Friday, 6 November 2015
DAY 39
Today I began recreating my tiles into "platformer mode". I took some inspiration from a game called deadlight, and suspect I will be continuing the inspiration for alot of other things. I really like the style of this game, and the parkour in it is really cool, so that's why I want to implement it into our game. I got Jake to work on the inside walls for the house, and some grime and dirt to go with it. After he is done with that, I asked him to create an outside background, which is going to take some time but I want it to look really good. I created a grass tile for outside and that's pretty much all I did. I'm going to make it go from grass, then dirt, and then black as it gets farther down. After that, the inside walls should be finished from Jake, and I can begin on the cut scene; where I last left off in the "old" game. I can finally post some visuals relating to what I did also:
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