Today I tried multiple things to try and make the bullet glow look better. I tried to stretch the glow out to make it look non-spherical but all that did was un-align the glow and it looked worse. I tried a few other things and then went to photoshop. Basically all I did was make the opacity lower so it's not as intense as the player glow, and that seemed to looked quite good. Though It does almost look like a flare gun; I still may have to decrease the opacity a bit, but on to more important things. I also made it so when the bullet hits the ground, it destroys itself and creates a particle effect which is right now the blood effect. I just have to change the colour to brown or green and make it more suttle. I made some critiques to Jakes background, which he added grass and greeny stuff to which looks really good, good job Jake. Next class I will maybe work on the cut-scene after I tweak the ground spatter.
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