Monday, 23 November 2015

DAY 50

Today I began to get re-oriented with game maker. It's only been a week but I have to figure out what I'm doing now. So I started to work on the cut-scene when I realized I need to actually figure out the player movement, which for some reason isn't working. Howie was a little late to class so I went to his computer, copied the player movement to the dropbox, and put it into my player step event and create event. This broke it even more. I started to troubleshoot everything I thought would work. I copied Howie's player object into my game; it didn't work. I tried messing with the collision masks of the ground sprites, collision codes with the player and the ground, and everything I tried; still didn't work. I wanna delete the game and restart please, Anyway, i'm not quite sure how to go about this problem. I might just have to look into every line of code until I spot the issue. That's what I'll leave for tomorrow Justin.


No comments:

Post a Comment